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Posted by: host 6/22/2007 1:39 PM
Game designers test the limits of artificial intelligence (Boston Globe)
Growing up in Gardner in the 1980s, Michael Zarozinski used to stop by the bowling alley after school to play Pac-Man, Q*bert, and Donkey Kong. Once he'd fed a few hundred quarters into the machines, though, he started noticing a central limitation.
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